Wednesday, March 06, 2013

seduction

Unrelatedly to finishing Baudrillard's book Seduction, I happened to re-read some stuff I wrote about the account of seduction in Jean-Luc Marion's The Erotic Phenomenon. Between one thing and another, I ended up imagining a rather charged conversation I could have (read that as subjunctive, please). I suppose that's my way of confessing that I found Baudrillard's account of seduction a little bit seductive.

Seduction is a game, following its own rules, that removes us from the real, law-bound dramatic situation of sexuality and desire. The aim of seduction is the seduction itself, not sexual pleasure (or conquest, or...); the relation between seducer and seduced is a conflict, a kind of agonistic struggle determined by the rules.

There is no real payoff, but for the game to be a game, there must be "stakes." I suppose that to mean that one can win or lose the game of seduction, but that nothing real is achieved. In a way, the point is to continue the game, because when something real happens, that is, sex or death, the game ends, and so too does its delight.

A main delectation of seduction is that the means of seducing, the chief tactic of the seducer, is to be seduced. Nothing is more seductive than one's own seductiveness, reflected in the counter-strategy of the seducer.

It's easy to imagine this game played to the Trois Gymn├│pedies and the Six Gnossiennes.

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